Select debuffΒΆ
On Jump 4, Berserker intentionally gets hit by both Ice and Fire. This allows to use Rage with deadly blow, when a phantom Oracle provides invulnerability. See Deadly Blowmaxxing.
Recommended distance: Outer edge target hitbox.
| Jump 1 | Jump 2 | Jump 3 | Jump 4 | |
|---|---|---|---|---|
| Visual | ![]() |
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| Position | Right | Down | Down | Home |
| Hit by | Fire | Ice | Fire | Ice + Fire |
| Result | Neutral | Ice +1 | Neutral | Neutral |
Recommended distance: Outer edge target hitbox.
| Jump 1 | Jump 2 | Jump 3 | Jump 4 | |
|---|---|---|---|---|
| Visual | ![]() |
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| Position | Up | Up | Up | Home |
| Hit by | Fire | Ice | Fire | Ice + Fire |
| Result | Neutral | Ice +1 | Neutral | Neutral |
Recommended distance: Outer edge target hitbox.
| Jump 1 | Jump 2 | Jump 3 | Jump 4 | |
|---|---|---|---|---|
| Visual | ![]() |
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| Position | Up | Left | Left | Home |
| Hit by | Nothing | Fire | Fire | Ice + Fire |
| Result | Ice +2 | Ice +1 | Neutral | Neutral |
Recommended distance: Outer edge target hitbox.
| Jump 1 | Jump 2 | Jump 3 | Jump 4 | |
|---|---|---|---|---|
| Visual | ![]() |
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| Position | Up | Right | Up | Home |
| Hit by | Fire | Nothing | Fire | Ice + Fire |
| Result | Ice +1 | Ice +1 | Neutral | Neutral |
Recommended distance: Outer edge target hitbox.
| Jump 1 | Jump 2 | Jump 3 | Jump 4 | |
|---|---|---|---|---|
| Visual | ![]() |
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| Position | Right | Left | Left | Home |
| Hit by | Fire | Fire | Fire | Ice + Fire |
| Result | Ice +2 | Ice +1 | Neutral | Neutral |
Recommended distance: Outer edge target hitbox.
| Jump 1 | Jump 2 | Jump 3 | Jump 4 | |
|---|---|---|---|---|
| Visual | ![]() |
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| Position | Right | Down | Left | Home |
| Hit by | Fire | Fire | Fire | Ice + Fire |
| Result | Ice +2 | Ice +1 | Neutral | Neutral |
Recommended distance: Outer edge target hitbox.
| Jump 1 | Jump 2 | Jump 3 | Jump 4 | |
|---|---|---|---|---|
| Visual | ![]() |
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| Position | Left | Up | Up | Home |
| Hit by | Ice | Ice | Fire | Ice + Fire |
| Result | Neutral | Ice +1 | Neutral | Neutral |
Recommended distance: Outer edge target hitbox.
| Jump 1 | Jump 2 | Jump 3 | Jump 4 | |
|---|---|---|---|---|
| Visual | ![]() |
![]() |
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| Position | Down | Down | Down | Home |
| Hit by | Ice | Fire | Ice | Ice + Fire |
| Result | Neutral | Fire +1 | Neutral | Neutral |
Recommended distance: Outer edge target hitbox.
| Jump 1 | Jump 2 | Jump 3 | Jump 4 | |
|---|---|---|---|---|
| Visual | ![]() |
![]() |
![]() |
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| Position | Up | Right | Up | Home |
| Hit by | Nothing | Ice | Ice | Ice + Fire |
| Result | Fire +2 | Fire +1 | Neutral | Neutral |
Recommended distance: Outer edge target hitbox.
| Jump 1 | Jump 2 | Jump 3 | Jump 4 | |
|---|---|---|---|---|
| Visual | ![]() |
![]() |
![]() |
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| Position | Down | Right | Right | Home |
| Hit by | Ice | Nothing | Ice | Ice + Fire |
| Result | Fire +1 | Fire +1 | Neutral | Neutral |
Recommended distance: Outer edge target hitbox.
| Jump 1 | Jump 2 | Jump 3 | Jump 4 | |
|---|---|---|---|---|
| Visual | ![]() |
![]() |
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| Position | Left | Right | Up | Home |
| Hit by | Ice | Ice | Ice | Ice + Fire |
| Result | Fire +2 | Fire +1 | Neutral | Neutral |
Recommended distance: Outer edge target hitbox.
| Jump 1 | Jump 2 | Jump 3 | Jump 4 | |
|---|---|---|---|---|
| Visual | ![]() |
![]() |
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| Position | Down | Up | Right | Home |
| Hit by | Ice | Ice | Ice | Ice + Fire |
| Result | Fire +2 | Fire +1 | Neutral | Neutral |































